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The checker

The editor checks the circuit at every change, as intrepyd would build it, so that what you simulate and verify is a circuit that makes sense.

  • A block with a problem gets a badge: red for an error, yellow for a warning; its free input pins turn red.
  • The status line of the editor counts the problems; a click there (or on the empty canvas, with nothing selected) lists them in the properties panel, and a click on one selects its block, opening the subsystem it is in. In VS Code they are in the Problems panel too.
  • While there are errors, Simulate, Verify and MC/DC tests are off. Warnings do not stop them.

Errors are what would make the circuit wrong or impossible to build:

  • an input not wired, or wired twice;
  • a combinational loop, a loop of wires that no Unit delay breaks;
  • a type mismatch along a wire: operands of different types, a number into a logic gate, a condition that is not a boolean;
  • a constant that does not fit its type, an unknown operator, type or block;
  • a block with no name, or two with the same name in one level;
  • a wire that crosses the border of a subsystem.

Warnings point at what is probably a mistake:

  • a result that goes nowhere;
  • a circuit with no output and nothing to verify.

Every message, with what to do about it, is in Messages.